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    Gaming & Leisure
    You are at:Home»Finance»GAMING INDUSTRY: PERFORMANCE REVIEW

    GAMING INDUSTRY: PERFORMANCE REVIEW

    March 17, 2015 Finance Market Indicators
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    GAMING INDUSTRY: PERFORMANCE REVIEW

    Brian R. Gordon, CPA

    FINANCE

    finished the year down 3.3 percent, at $5.4

    billion. Company-wide property adjusted

    EBITDA performed slightly better, finishing

    the year at $1.8 billion, down just 2.1 percent.

    EBITDA for Macau operations dropped

    $66.0 million to $1.3 billion, a loss of 5.0

    percent. EBITDA for Las Vegas operations

    provided some positive growth by finishing at

    $515.2 million, a 5.9-percent improvement.

    Wynn Resorts continued investing in the

    construction of Wynn Palace in Cotai, spending

    $428.7 million on the project in the fourth-quarter.

    The company in January also bought 33 acres

    of land that will be home to its new hotel-casino

    operation in Everett, Massachusetts.

    Caesars Looks to Restructure

    Caesars Entertainment Corporation (CZR)

    ended 2014 in a financial situation that culminated

    with the January 15, 2015, filing for

    Chapter 11 bankruptcy protection by its

    largest subsidiary, Caesars Entertainment

    Operating Company. The planned bankruptcy

    seeks to restructure more than $22 billion in

    long-term debt.

    Chief Executive Officer Gary Loveman, who

    guided Caesars for a dozen years, announced he

    will step down later this year. Former Hertz

    CEO Mark Frissora will take his place.

    The news overshadowed a mixed fourthquarter

    performance that saw net revenues rise

    but profitability fall. Net revenue climbed

    $127 million (+6.3 percent) over a year ago,

    rising to $2.1 billion. However, adjusted

    EBITDA for the fourth quarter fell 8.4 percent,

    from $406 million to $372 million.

    Full-year results mirrored the fourth-quarter

    returns. Net revenue in 2014 rose 3.6 percent,

    from $8.2 billion to $8.5 billion. Meanwhile,

    adjusted EBITDA for the year fell $162 million

    (-8.7 percent), from $1.9 billion to $1.7 billion.

    Nevada Gaming Abstract

    The latest edition of Nevada’s Gaming

    Abstract showed positive growth signs around

    the Silver State, with total revenue for the state’s

    casinos growing 3.6 percent to $23.9 billion in

    the fiscal year that ended June 30, 2014. Rising

    hotel room revenue fueled much of that growth,

    climbing $357.5 million statewide, a 7.5-percent

    improvement that coincided with an uptick

    in occupancy rate. Gaming revenue rose by

    $245.5 million, or 2.4 percent, but lost ground

    in its share of overall revenue compared to nongaming

    revenue, dropping slightly from 45.1

    percent to 44.5 percent statewide.

    Casinos on the Las Vegas Strip saw even more

    growth, with overall revenue rising $769.2 million,

    a 5.0-percent increase. Like the rest of the

    state, a significant portion of that growth was

    driven by rising room revenue, which went up by

    $322.4 million (+8.2 percent) as the occupancy

    rate inched up to 90.4 percent. Gaming revenue

    for Las Vegas Strip casinos was up 4.2 percent but

    dipped slightly as the share of overall revenue

    (37.0 percent to 36.8 percent). Room revenue

    remained the second-largest category at 26.1 percent

    of all revenue.

    Downtown Las Vegas casinos also saw revenue

    climb, though they relied more heavily on gaming

    revenue than their counterparts on the Las

    Vegas Strip. Gaming revenue downtown

    accounted for 52.0 percent of the $977.0 million

    in overall revenue. However, the 3.8-percent

    growth in revenue was barely helped by gaming,

    which went up a modest 0.5 percent. Downtown

    Las Vegas’ revenue growth was spurred by a

    12.3-percent growth in room revenue and an

    11.1-percent bump in beverage revenue.

    Together, they enjoyed $27.9 million in additional

    revenue, which accounted for the majority

    of overall revenue growth.

    Downtown casinos enjoyed a significant boost

    in occupancy rate, which climbed from 81.4 percent

    to 85.0 percent in 2014. That improvement

    was four times better than the occupancy rates

    statewide and in Clark County.

    The year’s shift in gaming revenue as a share of

    overall revenue continued a decades-long trend.

    Twenty years ago, gaming accounted for well over

    half the revenue generated by Las Vegas Strip

    resorts. Since then it has gradually eroded year after

    year as other revenue categories have grown. This

    trend is expected to continue as Las Vegas continues

    its evolution from a one-horse town to a fullresort

    destination and experience. Investments taking

    place in the Las Vegas Strip corridor today are

    designed to capture a larger share of non-gaming

    dollars by way of an arena, entertainment venues,

    retail shopping alternatives and other amenities.

    The mix of assets in Las Vegas is changing, along

    with the consumer profile.

    Brian Gordon is a principal with the Nevadabased

    advisory services firm, Applied Analysis.

    Gordon has extensive gaming and leisure

    experience from an accounting, finance and

    operational perspective.

    Data and information contained herein is provided for informational purposes only, and is not intended for investment, company evaluation or other decision-based purposes.

    Neither Applied Analysis, its partners, principals or employees nor any of its data or content providers shall be liable for any errors in the content, or for any actions taken in reliance thereon.

    By reviewing this data, a user agrees not to redistribute the information found therein. Applied Analysis shall not be liable for any actions taken in reliance thereon.

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